Namespace SA.Android.GMS.Games
Classes
AN_Achievement
Data interface for retrieving achievement information.
AN_AchievementIncrementResult
An achievements increment result.
AN_AchievementsClient
AN_AchievementsLoadResult
An achievements load result.
AN_DataOrConflictResult
Snapshot Open result
AN_Games
Main entry point for the Games APIs. This class provides APIs and interfaces to access the Google Play game services functionality.
AN_GamesCallbackStatusCodes
Status codes for Games callbacks.
AN_GamesClient
A client to interact with games basic functionality.
AN_IntentResult
GMS Intent request result
AN_Leaderboard
Data interface for leaderboard metadata.
AN_LeaderboardLoadResult
Leaderboards load result object.
AN_LeaderboardsClient
A client to interact with leaderboards functionality. https://developers.google.com/android/reference/com/google/android/gms/games/LeaderboardsClient
AN_LeaderboardScore
AN_LeaderboardScoreBuffer
Containing LeaderboardScore data.
AN_LeaderboardScoreBuffer.ScoresList
AN_LeaderboardScores
Result delivered when leaderboard scores have been loaded.
AN_LeaderboardsLoadResult
Leaderboards load result object.
AN_LeaderboardVariant
Data interface for a specific variant of a leaderboard; a variant is defined by the combination of the leaderboard's collection (public or social) and time span (daily, weekly, or all-time).
AN_Player
Data interface for retrieving player information.
AN_PlayerLevel
Data object representing a level a player can obtain in the metagame.
A PlayerLevel has three components: a numeric value, and a range of XP totals it represents. A player is considered a given level if they have at least MinXp and less than MaxXp.
AN_PlayerLevelInfo
Data object representing the current level information of a player in the metagame. A AN_PlayerLevelInfo has four components: the player's current XP, the timestamp of the player's last level-up, the player's current level, and the player's next level.
AN_PlayersClient
A client to interact with Players.
AN_ScoreSubmissionData
Data object representing the result of submitting a score to a leaderboard.
AN_ScoreSubmissionData.Result
Simple data class containing the result data for a particular time span.
AN_Snapshot
Data interface for a representation of a saved game. This includes both the metadata and the actual game content.
AN_SnapshotConflict
AN_SnapshotMetadata
Data interface for the metadata of a saved game.
AN_SnapshotMetadataChange
A collection of changes to apply to the metadata of a snapshot. Fields that are not set will retain their current values.
AN_SnapshotMetadataChange.Builder
AN_SnapshotMetadataResult
The result of Snapshot loading
AN_SnapshotsClient
A client to interact with Snapshots.
AN_SnapshotsDeleteResult
An achievements increment result.
AN_SnapshotsMetadataResult
The result of Snapshots loading
AN_SnapshotUIResult
Object that desribed user interaction with the Snapshots UI.
Enums
AN_Achievement.AchievementState
AN_Achievement.AchievementType
AN_Leaderboard.Collection
AN_Leaderboard.ScoreOrder
Score order constant for leaderboards
AN_Leaderboard.TimeSpan
AN_PageDirection
Direction constants for pagination over data sets.