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Class AN_SnapshotMetadataChange.Builder

Inheritance
System.Object
AN_SnapshotMetadataChange.Builder
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.Android.GMS.Games
Assembly: cs.temp.dll.dll
Syntax
public class Builder

Constructors

Builder()

Declaration
public Builder()

Methods

Build()

Declaration
public AN_SnapshotMetadataChange Build()
Returns
Type Description
AN_SnapshotMetadataChange

SetCoverImage(Texture2D)

Cover image to set for the snapshot.

Declaration
public void SetCoverImage(Texture2D coverImage)
Parameters
Type Name Description
Texture2D coverImage

SetDescription(String)

Description to set for the snapshot. description

Declaration
public void SetDescription(string description)
Parameters
Type Name Description
System.String description

SetPlayedTimeMillis(Int64)

The new played time to set for the snapshot. Value should always be above zero. player played time in milliseconds

Declaration
public void SetPlayedTimeMillis(long playedTimeMillis)
Parameters
Type Name Description
System.Int64 playedTimeMillis

SetProgressValue(Int64)

The new progress value to set for the snapshot. Value should always be above zero.

Declaration
public void SetProgressValue(long progressValue)
Parameters
Type Name Description
System.Int64 progressValue

player progress value

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