Class AN_SnapshotMetadataChange.Builder
Inheritance
System.Object
AN_SnapshotMetadataChange.Builder
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.Android.GMS.Games
Assembly: cs.temp.dll.dll
Syntax
public class Builder
Constructors
Builder()
Declaration
public Builder()
Methods
Build()
Declaration
public AN_SnapshotMetadataChange Build()
Returns
Type | Description |
---|---|
AN_SnapshotMetadataChange |
SetCoverImage(Texture2D)
Cover image to set for the snapshot.
Declaration
public void SetCoverImage(Texture2D coverImage)
Parameters
Type | Name | Description |
---|---|---|
Texture2D | coverImage |
SetDescription(String)
Description to set for the snapshot. description
Declaration
public void SetDescription(string description)
Parameters
Type | Name | Description |
---|---|---|
System.String | description |
SetPlayedTimeMillis(Int64)
The new played time to set for the snapshot. Value should always be above zero. player played time in milliseconds
Declaration
public void SetPlayedTimeMillis(long playedTimeMillis)
Parameters
Type | Name | Description |
---|---|---|
System.Int64 | playedTimeMillis |
SetProgressValue(Int64)
The new progress value to set for the snapshot. Value should always be above zero.
Declaration
public void SetProgressValue(long progressValue)
Parameters
Type | Name | Description |
---|---|---|
System.Int64 | progressValue | player progress value |