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Namespace SA.CrossPlatform.GameServices

Classes

UM_AchievementsLoadResult

Achievements Load Result object,

UM_GameService

Main entry point for the Game Services APIs. This class provides APIs and interfaces to access the game services functionality.

UM_LeaderboardMeta

Data interface for leaderboar metadata.

UM_LoadLeaderboardsMetaResult

Object that represent leaderboards loading result

UM_PlayerInfo

Player metadata model.

UM_SavedGameDataLoadResult

Game load result object.

UM_SavedGamesMetadataResult

The result of Snapshots loading

UM_SaveInfo

Saved game metadata.

UM_Score

An object containing information for a score that was earned by the player.

UM_ScoreLoadResult

Object that holds score load result

Interfaces

UM_iAchievement

Data interface for retrieving achievement information.

UM_iAchievementsClient

A client to interact with achievements functionality.

UM_iLeaderboard

Data interface for leaderboard metadata.

UM_iLeaderboardsClient

A client to interact with leaderboards functionality.

UM_iPlayer

Game service player model.

UM_iSavedGameMetadata

Data interface for the metadata of a saved game.

UM_iSavedGamesClient

A client to interact with saved games functionality.

UM_iScore

An object containing information for a score that was earned by the player.

UM_iSignInClient

A client to interact with sing-in flow.

Enums

UM_AchievementState

Achievement State.

UM_AchievementType

Achievement Type options.

UM_LeaderboardCollection

The scope of players to be searched for scores.

UM_LeaderboardTimeSpan

The period of time to which a player’s best score is restricted.

UM_PlayerState

Player states.

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