Class UM_PlayerInfo
Player metadata model.
Inheritance
System.Object
UM_PlayerInfo
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.CrossPlatform.GameServices
Assembly: cs.temp.dll.dll
Syntax
public class UM_PlayerInfo
Constructors
UM_PlayerInfo(UM_PlayerState, UM_iPlayer)
Declaration
public UM_PlayerInfo(UM_PlayerState state, UM_iPlayer player)
Parameters
Type | Name | Description |
---|---|---|
UM_PlayerState | state | |
UM_iPlayer | player |
Properties
Player
Player object.
Declaration
public UM_iPlayer Player { get; }
Property Value
Type | Description |
---|---|
UM_iPlayer |
State
Current player state.
Declaration
public UM_PlayerState State { get; }
Property Value
Type | Description |
---|---|
UM_PlayerState |