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Class UM_PlayerInfo

Player metadata model.

Inheritance
System.Object
UM_PlayerInfo
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.CrossPlatform.GameServices
Assembly: cs.temp.dll.dll
Syntax
public class UM_PlayerInfo

Constructors

UM_PlayerInfo(UM_PlayerState, UM_iPlayer)

Declaration
public UM_PlayerInfo(UM_PlayerState state, UM_iPlayer player)
Parameters
Type Name Description
UM_PlayerState state
UM_iPlayer player

Properties

Player

Player object.

Declaration
public UM_iPlayer Player { get; }
Property Value
Type Description
UM_iPlayer

State

Current player state.

Declaration
public UM_PlayerState State { get; }
Property Value
Type Description
UM_PlayerState
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