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Class UM_GameService

Main entry point for the Game Services APIs. This class provides APIs and interfaces to access the game services functionality.

Inheritance
System.Object
UM_GameService
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.CrossPlatform.GameServices
Assembly: cs.temp.dll.dll
Syntax
public static class UM_GameService

Properties

AchievementsClient

Returns a new instance of UM_iSignInClient

Declaration
public static UM_iAchievementsClient AchievementsClient { get; }
Property Value
Type Description
UM_iAchievementsClient

LeaderboardsClient

Returns a new instance of UM_iSignInClient

Declaration
public static UM_iLeaderboardsClient LeaderboardsClient { get; }
Property Value
Type Description
UM_iLeaderboardsClient

SavedGamesClient

Returns a new instance of UM_iSavedGamesClient

Declaration
public static UM_iSavedGamesClient SavedGamesClient { get; }
Property Value
Type Description
UM_iSavedGamesClient

SignInClient

Returns a new instance of UM_iSignInClient

Declaration
public static UM_iSignInClient SignInClient { get; }
Property Value
Type Description
UM_iSignInClient

Methods

HelloWorld()

say hello

Declaration
public static void HelloWorld()
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