Class UM_GameService
Main entry point for the Game Services APIs. This class provides APIs and interfaces to access the game services functionality.
Inheritance
System.Object
UM_GameService
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.CrossPlatform.GameServices
Assembly: cs.temp.dll.dll
Syntax
public static class UM_GameService
Properties
AchievementsClient
Returns a new instance of UM_iSignInClient
Declaration
public static UM_iAchievementsClient AchievementsClient { get; }
Property Value
Type | Description |
---|---|
UM_iAchievementsClient |
LeaderboardsClient
Returns a new instance of UM_iSignInClient
Declaration
public static UM_iLeaderboardsClient LeaderboardsClient { get; }
Property Value
Type | Description |
---|---|
UM_iLeaderboardsClient |
SavedGamesClient
Returns a new instance of UM_iSavedGamesClient
Declaration
public static UM_iSavedGamesClient SavedGamesClient { get; }
Property Value
Type | Description |
---|---|
UM_iSavedGamesClient |
SignInClient
Returns a new instance of UM_iSignInClient
Declaration
public static UM_iSignInClient SignInClient { get; }
Property Value
Type | Description |
---|---|
UM_iSignInClient |
Methods
HelloWorld()
say hello
Declaration
public static void HelloWorld()