Class UM_SavedGameDataLoadResult
Game load result object.
Inheritance
System.Object
    UM_SavedGameDataLoadResult
  Namespace: SA.CrossPlatform.GameServices
Assembly: cs.temp.dll.dll
Syntax
public class UM_SavedGameDataLoadResult : SA_Result
  Constructors
UM_SavedGameDataLoadResult(SA_Error)
Declaration
public UM_SavedGameDataLoadResult(SA_Error error)
  Parameters
| Type | Name | Description | 
|---|---|---|
| SA_Error | error | 
UM_SavedGameDataLoadResult(Byte[], UM_SaveInfo)
Declaration
public UM_SavedGameDataLoadResult(byte[] data, UM_SaveInfo meta)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.Byte[] | data | |
| UM_SaveInfo | meta | 
Properties
Data
Loaded game data
Declaration
public byte[] Data { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Byte[] | 
Meta
Loaded game meta
Declaration
public UM_SaveInfo Meta { get; }
  Property Value
| Type | Description | 
|---|---|
| UM_SaveInfo |