Class UM_InAppService
Main entry point for the In-App Purchases API. This class provides API and interfaces to access the in-game billing functionality.
Inheritance
System.Object
UM_InAppService
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.CrossPlatform.InApp
Assembly: cs.temp.dll.dll
Syntax
public static class UM_InAppService
Fields
TEST_ITEM_PURCHASED
Declaration
public const string TEST_ITEM_PURCHASED = "android.test.purchased"
Field Value
Type | Description |
---|---|
System.String |
TEST_ITEM_UNAVAILABLE
Declaration
public const string TEST_ITEM_UNAVAILABLE = "android.test.item_unavailable"
Field Value
Type | Description |
---|---|
System.String |
Properties
AndroidUtilities
Utilities collection for the Android platform.
Declaration
public static UM_AndroidInAppUtilities AndroidUtilities { get; }
Property Value
Type | Description |
---|---|
UM_AndroidInAppUtilities |
Client
Returns a new instance of UM_iInAppClient
Declaration
public static UM_iInAppClient Client { get; }
Property Value
Type | Description |
---|---|
UM_iInAppClient |