Show / Hide Table of Contents

Interface UM_iAdsClient

A client to interact with advertisements platform.

Namespace: SA.CrossPlatform.Advertisement
Assembly: cs.temp.dll.dll
Syntax
public interface UM_iAdsClient

Properties

Banner

A client to interact with banner advertisements functionality.

Declaration
UM_iBannerAds Banner { get; }
Property Value
Type Description
UM_iBannerAds

IsInitialized

Indicates if ads client was Initialized successfully.

Declaration
bool IsInitialized { get; }
Property Value
Type Description
System.Boolean

NonRewardedAds

A client to interact with non-rewarded advertisements functionality.

Declaration
UM_iNonRewardedAds NonRewardedAds { get; }
Property Value
Type Description
UM_iNonRewardedAds

RewardedAds

A client to interact with rewarded advertisements functionality.

Declaration
UM_iRewardedAds RewardedAds { get; }
Property Value
Type Description
UM_iRewardedAds

Methods

Initialize(Action<SA_Result>)

Initialize the Ads client using the id specified in editor settings.

Declaration
void Initialize(Action<SA_Result> callback)
Parameters
Type Name Description
Action<SA_Result> callback

The result callback

Initialize(String, Action<SA_Result>)

Initialize the Ads client.

Declaration
void Initialize(string appId, Action<SA_Result> callback)
Parameters
Type Name Description
System.String appId

Your application / game id as configured inside service administration dashboard

Action<SA_Result> callback

The result callback

SetUserId(String)

Set identifier for a specific user in the game.

Declaration
void SetUserId(string id)
Parameters
Type Name Description
System.String id

A string to specify an identifier for a specific user in the game.

In This Article
Back to top Generated by DocFX