Ultimate Mobile Scripting Reference!
This section of the documentation contains details of the scripting API provided by a plugin. To use this information, you should be familiar with the basic theory and practice of scripting in Unity.
The scripting reference is organised according to the classes available to scripts which are described along with their methods, properties and any other information relevant to their use.
API are grouped by namespaces they belong to, and can be selected from the sidebar to the left. Product related resources:
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Guides & Tutorials
About
Introduction | Plugin Editor UI | 3rd-Party Tab | Summary Tab
Foundation
Application | Native Dialogs | Native Preloader | Date Picker Dialog | Rate Us Dialog | Build Info | Locale | Permissions | Wheel Picker Dialog
In App Purchases
Getting Started | Connecting to The Service | Purchase flow | Transactions Validation | Test Inside the Editor | Advanced use cases
Game Services
Getting Started | Authentication | Achievements | Leaderboards | Saved Games | Editor API Emulation
Social
Native Sharing | Facebook | Twitter | Instagram | Whatsapp | E-mail
Camera & Gallery
Camera API | Save to Gallery | Pick from Gallery
Contacts
Getting Started | Retrieving Phone Contacts
Local Notifications
Getting Started | Scheduling Notifications | Responding to Notification | ApplicationIcon Badge Number
Media Player
Getting Started | Play Remove Video
Getting Started | Sing In | User Info | Analytics
Advertisement
Getting Started | Enabling the Ads Service | Banner Ads | Non-rewarded Ads | Rewarded Ads | Unity Ads | Google AdMob | Chartboost
Analytics
Getting Started | Analytics API | Automatic Tracking | Unity Analytics | Firebase Analytics | Facebook Analytics
Playmaker
Getting Started | In App Purchases | Game Services | Social | Camera & Gallery | Local Notifications | Native UI | Advertisement | Analytics