Show / Hide Table of Contents

Class Texture2DExtensions

Unity Texture2D extension methods.

Inheritance
System.Object
Texture2DExtensions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: StansAssets.Foundation.Extensions
Assembly: cs.temp.dll.dll
Syntax
public static class Texture2DExtensions

Methods

CreateSprite(Texture2D)

Create new sprite instance for the texture.

Declaration
public static Sprite CreateSprite(this Texture2D texture)
Parameters
Type Name Description
Texture2D texture

A texture to created sprite from.

Returns
Type Description
Sprite

New sprite instance.

LoadFromBase64(Texture2D, String)

Loads texture content from base64 string.

Declaration
public static Texture2D LoadFromBase64(this Texture2D texture, string base64EncodedString)
Parameters
Type Name Description
Texture2D texture

Texture to load image content into.

System.String base64EncodedString

Base64 string image representation.

Returns
Type Description
Texture2D

Updated texture.

ToBase64(Texture2D)

Convert png representation to base64 string.

Declaration
public static string ToBase64(this Texture2D texture)
Parameters
Type Name Description
Texture2D texture

Texture to convert.

Returns
Type Description
System.String

Converted texture as base64 string

In This Article
Back to top Generated by DocFX