Show / Hide Table of Contents

Class AN_Gallery

Entry point for the gallery API.

Inheritance
System.Object
AN_Gallery
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: SA.Android.Gallery
Assembly: cs.temp.dll.dll
Syntax
public static class AN_Gallery

Methods

SaveImageToGallery(Texture2D, String, Action<AN_GallerySaveResult>)

Saves images to the device gallery.

Declaration
public static void SaveImageToGallery(Texture2D image, string name, Action<AN_GallerySaveResult> callback)
Parameters
Type Name Description
Texture2D image

Image that needs to be saved

System.String name

Image name. If image with the same name already exists, it will be replaced

Action<AN_GallerySaveResult> callback

Operation callback.

SaveImageToGallery(Texture2D, String, String, AN_GalleryFormat, Action<AN_GallerySaveResult>)

Saves images to the device gallery.

Declaration
public static void SaveImageToGallery(Texture2D image, string name, string appDirectory, AN_GalleryFormat format, Action<AN_GallerySaveResult> callback)
Parameters
Type Name Description
Texture2D image

Image that needs to be saved

System.String name

Image name. If image with the same name already exists, it will be replaced

System.String appDirectory

app directory name

AN_GalleryFormat format

save format

Action<AN_GallerySaveResult> callback

Operation callback.

In This Article
Back to top Generated by DocFX